Marques De Valia
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At 6:26am on December 22, 2011, Marques De Valia said…

immediately

there is a feeling of being bullied by those who do not value the planet

and who use extortionary thinking ALL the time.

but the truth is

that invisible pressure is FADING fir the first time in the new aeon,

fading very rapidly.   during most of the Industrial revolution era the psionic pressure of closed minds determined to exploit was so intense that nothing else could be felt, it was a damning, grinning, judging, lying mental pressure.

"evil spirits," Sitting Bull called it.

-

i decide to call the new essay EarthNerves.

i want it to be a discussion group, but I get the feeling that I can set the group up, but few are awake enough to realise how important what I intend IS.

At 2:41am on June 24, 2011, Marques De Valia said…
http://www.majhost.com/gallery/cataleptik/diskordea/anna_and_pedro_asiatic_love_stars.gif
At 2:41am on June 24, 2011, Marques De Valia said…
http://www.majhost.com/gallery/cataleptik/kittyradio/akane_kairos_cover.bmp
At 2:41am on June 24, 2011, Marques De Valia said…

i realised later that it was HER who was not allowed to be in love. with anyone.

that's okay. i am done with compulsive liars, and people who put material greed before matters of the heart.  all their art is mediocre, masturbatory.

 

.

 

But a new comical short story: "Alisa Loves Alisa" -- subtitled: My Pussy Belongs To Daddy.

 

the old trick applies: have a true story to tell? add just a dash of bullshit or it won't move people, they will think it's b. s. if you tell it like it is.

 

 

At 4:54pm on June 30, 2010, Bill Hayes said…
Hello Marques

Welcome to the New Creative Headspace community network.This is a place to share with others your dreams, and projects. Meet other creative talented people like yourself who share like passions.

Thanks for joining

"He's a Pastor, killing lies."

I've had this idea for a short story for years: a battle between Hermes, the Greek messenger god, and Loki, the Norse god of mischief.  Because both are called Trickster Gods...but the stories are very DIFFERENT!  People who assumed that they two were the same would be mistaken.  It's been developing...while the other HUGE EPIC, Lost Legends of OtherEarth has continued to grow...every few months it bloats by another few chapters...

 

it has just taken focus, and the Front Range. To be on another planet that is like Earth but different, just different...there are so many awesome shots in Boulder.

ugh. i have encountered a lot of ENVY and snobbery!  That's a GREAT development, though. If i was doing mediocrely or poorly, no one would have time to say anything snide or try to steal song ideas from me -- why would people want to rip me off if i SUCKED?  Or want to say crude shit to my face...unless they were just destined to be on the cover of Venal Jerk magazine?

 

the good people i meet in life make up for the shitty ones. that's got to be true of all real artisans.

 

i haven't edited Michael here, yet.  I might need to. But only a little.

The Michaels tend to be pretty accurate, and those who channel them tend to pretty much have the right ballpark...because it's been going on for so long, the Michael teachings.

 

Cruel people have this amazing BLINDNESS to them, and that is how Nazi Germany happened, isn't it? People blindly justified their cruelty with all sorts of rationalization and it got worse and worse and pretty soon Nazi doctors were cutting open pregnant women without anesthetic to see what would happen -- very Ahriman -- and smiling and justifying it and babbling to themselves in Sanskrit...

 

if one person makes a difference, it can be seen. likewise if one doesn't.

 

The Artisan Role

+ Creation
� Artifice
22% of the 
population
Expression

Ordinal

 

  • Positive Traits: Creative, Expressive, Fresh, Imaginative, Inventive, Innovative, Original, Spontaneous, Stylish
     
  • Negative Traits: Artificial, Dreamy, Emotional, Flaky, Moody, Picky, Self-Delusional, Self-Destructive, Skeptical
     

http://www.majhost.com/gallery/cataleptik/diskordea/longshot_love.jpgIt is the nature of the Artisan to express himself through the invention, creation, manufacture, repair, and manipulation of things. These can be artistic masterpieces, technological crafts, or mechanical devices. Virtually everything made by man which you see and use is the work of Artisans. The car you drive, the house you live in, the television you watch, the telephone you talk on, the clothes you wear, the furniture and appliances in your home and the decorations also, (the computer I am writing with!) � these are things that Artisans have invented, designed, drawn plans for, and built.

Artisans are impelled to make things. They get restless if they do not create something tangible. It is their nature to produce physical objects. They generate an idea, and from within themselves they spew it out into material reality. They take the raw material in their hands and fashion it into things of beauty or function. Gadgets and gizmos are their stock in trade.

Artisans Are Multi-Faceted

Artisans are interested in how things work. As children, they often take things apart to see what is inside -- "What makes it tick?" -- then they put it back together again. They are good at this and have high "mechanical aptitudes."  But Artisans are so multi-faceted that they can't be boxed into a single field of expertise. They can be excellent artists, inventors, musicians, actors, writers, surgeons, architects, interior decorators, landscapers, or essentially any occupation that generates something new, different, and unique. They also excel at occupations that involve fixing or manipulating things that already exist, such as draftsmen, machinists, assemblers, mechanics, home-builders, construction workers, painters, auto-makers, manufacturers, repairmen, technicians, electricians, plumbers, carpenters, cabinetmakers, and so on. 

In prehistoric times, Artisans were involved in such ancient arts as pottery-molding, basket weaving, weapons- and tool-making, cave painting, and hut-building. In historical times, an Artisan has typically made his livelihood in such occupations as blacksmith, craftsman, and tradesman � a member of a guild who passed his skills on to apprentices. There were numerous other cottage industries, and there was always use for a scribe when not everyone was literate. Whenever and wherever there is something that needs to be made, there is an Artisan � ready, willing, and able to make it. And whatever occupation an Artisan finds himself in, he will always apply a high degree of skill and expertise to it. Artisans are technicians in whatever they do.

Even if the Artisan does not have an engineering or technical job, he is likely to express his creative inclination in his hobby. People who have a workshop in their home are most likely to be Artisans. They read magazines of applied science like Mechanics Illustrated or Popular Science. These are the handymen of the world who know how to fix everything around the house from a leaky faucet to an electrical switch. They like to work on the car too. Artisans love tools, and are likely to have a lot of them around. My father, an Artisan, can hardly resist a sale on tools, even if he doesn't need them. Artisans are good with their hands in using these tools. In fact, metaphorically speaking, Artisans are the hands of the body of mankind. They like to manipulate whatever is within hand's reach.

Artisans are very concerned with how one thing relates to another thing. They see the physical world as parts, working together. Indeed, they tend to view the entire universe as a giant machine. Physicists, as a general rule, are Artisans, seeking to understand how the machinery of the universe works. They analyze matter � take it apart piece by piece, molecule by molecule, atom by atom, subatomic particle by subatomic particle. They want to see how it all fits together, and how the parts relate to each other.

In the highest manifestation of their nature, the Positive Pole of +Creation, Artisans are inventors and artists. According to Michael, virtually all the engineering discoveries and artistic masterpieces down through history have been the work of Artisans. A list of some of these famous Artisans will demonstrate this. Botticelli, Paul Gaugin, Vincent Van Gogh, Jean Ingres, and Michelangelo were artist Artisans. Thomas Edison and Buckminster Fuller were inventor Artisans. Albert Einstein and Isaac Newton were physicist Artisans. B.F. Skinner also happens to be an Artisan, but he applied his technical skill to human engineering. He invented the theory of psychology called Behaviorism, which proposes a mechanistic model of human consciousness and function.

Self Image

Artisans have a certain self-image problem. They don't want attention on themselves. If they care to be acknowledged or remembered at all, it is that they want to be considered for their work's sake. In effect they say, "Here, look at this thing, not at me. See what I made. I am not of any consequence, except to the extent that I have created this thing of beauty and usefulness." They live to make something tangible and permanent which will outlive themselves. Artisans are therefore somewhat shy. They do not like to attract attention to themselves by being before an audience, for instance. It is uncomfortable for them to talk about themselves, but they will talk about their work, their creations.  This shyness also means they tend to be aloof and detached from other people and from the environment. They tend to feel like strangers and aliens in the world.

This objectivity and mental detachment of Artisans has its advantages and disadvantages. Their ability to view themselves as an object of criticism allows them to receive criticism from others without taking it too personally and getting upset. On the other hand, because of their sense of separation and indifference, in their worst expression Artisans can be unperturbed by the thoughts and feelings of other people as they concentrate their mental energy on the creation or manipulation of inanimate matter. Here is the manifestation of the "techno-nerd". It is not that they are unaware of what others think (because they are outwardly focused), but since they see themselves as detached from others, and as rather insignificant parts of a huge mechanistic universe, it doesn't matter what others think about them. This is in contrast to Sages, who are very much concerned to have their audience appreciate them. Artisans are concerned with the substance rather than the image of life.  This outward focus of attention upon the physical world also means that Artisans are often unaware of their own inner workings. They may very well be out of touch with themselves.

The Artisan's Natural Overleaves

Like a person with the Goal of Discrimination, the Artisan can be rather picky and critical at times, especially about his own work. He seeks to create something unique, that no one else has made. He throws away things that do not express his identity purely or with integrity. As a consequence, Artisans tend to specialize -to come to know more and more about less and less � rather than generalize. Like a person in the Caution Mode, an Artisan is meticulous in his work and careful in his behavior. He is interested in the details of things. Like a person with the Self-destruction Feature, an Artisan is usually aware of his flaws, and why invest anything in something as defective as himself? He often neglects himself as a work of art because his focus of awareness is on the outer world. The Artisan sees himself as a very little cog in a giant machine. His attention is focused on the external universe � and look how big the universe is, and how small he is compared to it. So he thinks of himself as expendable. He derives his fulfillment from making a significant change in the big universe, or adding something new to it, even if he has to spend himself to do it. If he expresses himself Positively, he can be picky about looking clean and neat. If Negatively, he will be nurdish. Artisans usually dislike spending money on themselves. They do not often indulge their personal desires. Such expenditure can only be justified if it also involves a contribution to the universe. Like a Skeptic, an Artisan is prone to think that "this (physical universe) is all there is" � he is prone to believe only what he sees with his own eyes, holds in his own hands. You have to prove it to him with tangible evidence, scientific instrumentation, and impeccable logic. Like a person in the Intellectual Center, an Artisan is primarily mental in nature. He thinks about things a lot, and everything has to make sense to him in a rational, reasonable way.

Few Artisans are pillars of strength, and even though they often like to be of help to others, they do not like to be leaned on. The problem here seems to be that Artisans are themselves somewhat fragmented, being identified as they are with the Analysis Process. They are brittle and easily broken, in a manner of speaking, therefore unable to hold others together. Of the Roles, Artisans have the hardest time "getting their act together". Consequently, they may not have what it takes to assist others in integration. Their probable lack of attention to finding out what methods are suitable for their own well-being contributes to the flaw that they may not have the solution to the problems of others either. Sometimes this is what a person needs in the way of help.

Artisans view the world as their model. This means several things. It means that an Artisan sees the universe as the ultimate pattern after which he should shape his own created objects. Often an Artisan will copy something in his arts or engineering that he sees in nature. It also means that the Artisan views the universe as an object which it is his job to mold, form, and fashion into a work of beauty or function. This is certainly something that Artisans do. In another sense, it means that Artisans see themselves as creations of the universe, rather than creators of themselves. Sages, on the other hand, are partial to the idea that they create their own reality, both internal and external, by their imaginations. I believe all the above are true statements about Artisans.

 -- Phil Wittmeyer
 

http://4.bp.blogspot.com/_RC5PpUwFxEU/SaibJpAfCeI/AAAAAAAAAEw/wbMG-nPVSjE/s400/brad_pitt_12_monkeys.jpg

 


Additional Observations  On The Artisan


Spontaneous, innovative, and imaginative, the prodigious Artisan is not only the most creative role, but the most eccentric. Viewing life as just one big canvas for their creative offspring, Artisans can slip into delusional worlds that bear little resemblance to reality. For this reason, Artisans must stay grounded in the world and try to avoid this natural penchant for being a bit scattered.  

With five inputs to manage, the Artisan's focus in the world can be omni-directional, like an oscillating fan that sends a flow of air in many directions, never diverting its attention for too long in one spot.  This has led more grounded roles to say about the Artisan: "Is anybody home?"  But the sometimes airy, decentralized demeanor of this fluid role should not so easily be dismissed. Artisans are very clever people who frequently use their talents to excel in the fields of mathematics, engineering, computer programming, the fine arts, literature, or quantum physics. In fact, in the school of Philosophy, it was an Artisan who invented the idea of democracy.  

Artisans often possess an inventive, make-the-most-of-what's-available style of creativity that allows them to create remarkable things out of a limited amount of resources.  If they metaphorically can't get a table out of their resources, they'll be quite happy to get a chair, or perhaps a small toy.  Artisans also have an innate curiosity for how things are put together, from the tallest skyscraper to the sub-atomic particle.  And if they aren't applying their expressive abilities in the sciences or the arts, Artisans can be equally content as master carpenters, auto mechanics, or in one of the other technical fields.  In the arena of sports, it is also not surprising to discover many great baseball players are Artisans; the geometric principles of the game seems to fascinate them.  

On an introspective level, Artisans are often prone to moodiness, and if pushed to the edge, can be the craziest of all the roles.  In a depressed state, an Artisan in the doldrums can join a gathering of people and be like an ominous cloud that blocks the sun, leaving everyone affected by the shadow. Conversely, a joyous Artisan can almost instantly change a roomful of sour dispositions with the magical quality of a rose that blooms in the snow, altering the ambience of the room with enthusiasm and good cheer. Artisans literally influence the ambient area around them, and it seems their creative energy is not only contained to their inner worlds, but to the outer one as well. 

Physically, Artisans are often described as being "cute" and typically have soft-round faces.  In his book, "The Journey of Your Soul," author Shepherd Hoodwin describes Artisan females as "adorable or beautiful in a Marilyn Monroe kind of way", and males are described as being the stereotypical "pretty boy," rather than the more "rough hewn" kind of male often associated with the role of the Warrior.  Of course, not all Artisans will be beautiful or even cute, but many of the fashion models currently enjoying wide spread popularity are indeed Artisans.  

Being an Ordinal role, the Artisan is generally not comfortable in large groups of people, gravitating to the intimacy of the one-on-one connection. 

Artisans greatly value their alone time, especially when their creative juices flow and there is a new and exciting project at hand. Artisans love their projects, and these creative excursions can actually keep them healthy, according to Michael.  A bored,  frustrated, or blocked Artisan will always find ways to be creative, even if it means creating an interesting disease.  

Day to day living is often a bore for the Artisan, who delights in being a connoisseur of anything novel in life, leaving the monotonous grind of the 9-5 workplace to other roles that crave the responsibility and inherent demands of such an existence. So fiercely innovative and ahead of their time that they find themselves in stark contrast with the rest of society, Artisans can feel out of touch with the world and simply drop out of circulation.  Even for Artisans who contribute and adhere to more productive lifestyles, there's often a random sense of order in the way they focus on projects, and their world is usually littered with a confusing array of unfinished projects, sometimes literally strewn everywhere.  Of course, where the Artisan might see this type of system as being logical and ordered, other roles are often baffled by this seemingly unordered approach to life.  

Whether as artists, writers, actors, craftsman, engineers, composers, surgeons, carpenters, or philosophers, Artisans can make almost anything a canvas for their creative explorations, and in their own unique and inventive way, their expression and creativity makes the world a more colorful place.

-- David Gregg
 

 


Channeling About The Artisan


Whether a work of art or an innovative idea, Artisans stand out from the crowd with their ability to grasp the structure of anything set before them. Structure is the basis for all of creation; nothing exists without an underlying structure to hold it together. And more than any other role, Artisans possess an innate talent to recognize the components of structure, the blueprint for all that exists.

To the artisan, that which doesn't exist is just a Rubric's Cube to unlock in the future. Creation is not a magical process that materializes out of thin air, but a step-by-step schematic that reveals patterns in the chaos, patterns that the artisan is equipped to see.

The birth of a child, for instance, is not a mysterious sleight of hand that doctors do just before the infant emerges from the womb, but the work of a generic blueprint that begins with two cells and ends with the biological machine known as the human body. Just as there is an underlying structure to the miracle of life, there is structure in even the most random, seemingly chaotic aspects of the universe.

Under the influence of Michael math, Artisans energetically resonate with the number two, which has a positive pole of stability. Not surprisingly, Artisans create that stability with a foundation of structure. They paint with structure; they sculpt with structure; they write with structure, and even though their creations may appear to come out of nowhere, to an Artisan, nowhere is the blueprint that eventually creates a post-impressionist painting by Van Gogh, an experimental novel by Virginia Woolf, or an architectural marvel by Frank Lloyd Wright. In what appears like a chaotic process to others, Artisans find patterns in the pandemonium and use that structure to create something new.

Scholars are also fond of structure, but where structure for the Artisan might involve playing with the building blocks of a skyscraper in order to find its stability, Scholars, figuratively speaking, use structure to "organize" the knowledge stored on the floors of that building. In other words, Artisans use structure to create; Scholars use structure to organize.

-- David Gregg

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